Cattenburg
Devlog
- November 23, 2021 by HonestDan#devlog, #world, #map, #campaign, #slay the spire, #pathway, #darkest dungeon, #node mapThis time Bora and Dan discuss the world map, and how it will feed into the game's design. We compare play styles found in games such as Slay the Spire, Pathway and Darkest Dungeon... Continue reading
- November 23, 2021 by HonestDan#devlog, #deckbuilding, #crafting, #rpg, #campagin, #darkest dungeon, #slay the spireDan and Bora discuss the idea of card crafting and resources, and whether they want to approach a Slay the Spire style campaign versus a Darkest Dungeon style campaign... Continue reading
- November 23, 2021 by HonestDan#devlog, #abilities, #deckbuilding, #deck, #rpg, #charactersJoin Bora and Dan as they check out the introduction of customisable special and ultimates and specials per character, along with trinkets that grant characters passive bonuses!... Continue reading
- November 23, 2021 by HonestDan#devlog, #deckbuilding, #reward, #layout, #boardJoin Bora and Dan as they play a new build of Cattenburg with some early Deck Building mechanics implemented. We have introduced a cost mechanic to choosing your cards at the end of combat, allowing m... Continue reading
- November 23, 2021 by HonestDan#devlog, #cattenburg, #deckbuilding, #deck, #characters, #rpgJoin Bora and Dan as they play a new build of Cattenburg with some early Deck Building mechanics implemented. We have introduced a split in the board for the face down cards, re-arranged the elements... Continue reading
- November 23, 2021 by HonestDan##devlog, ##deckbuilding, ##layout, ##deckJoin Bora and Dan as they play a new build of Cattenburg with some early Deck Building mechanics implemented. This includes discussing whether there should be a player *and* an enemy deck, board layou... Continue reading
- November 19, 2020 by HonestDan3#cats, #card-game, #rpg, #devlog, #design, #animation, #juice, #card-combatSpacey3D and Brainoid did a fantastic job at bringing the visuals for Cattenburg together in Ludum Dare 47. We were absolutely ecstatic to earn 3rd place in the Graphics category! However, we knew the... Continue reading
- November 11, 2020 by HonestDan4#deckbuilding, #design, #card-game, #game-design, #cats, #campaign, #early accessAs we are looking to start producing testing builds for our community, we need to get some form of game loop implemented. Even if primitive in nature, we need a way for players to play through a serie... Continue reading